Table of Contents

Enum EditorMode

Namespace
Icy.Design.Editor
Assembly
IcyUI.Design.dll

What pointer and keyboard input does while an EditorSession is attached.

public enum EditorMode
Extension Methods

Fields

Edit = 0

The editor owns the input: clicks select, drags move and resize, and the editor's key bindings are active. The page's controls see no input.

Interact = 1

The page and the game behave normally, so the developer can open popups, switch tabs and so on; the selection stays visible, and only the mode toggle is bound.